There are a lot of complaints out there about how video games portray and perpetuate misogyny towards women. Working for big design companies as a woman also sounds like it has some pitfalls.
At least the new wave of independently designed games is making inroads into changing this precept. Well, not completely. What’s it like out there for independent women game designers? Vice.com recently did an interview with Zoe Quinn, designer of Depression Quest, outlining what happens during the process of getting a game green lighted on Steam. Some of the things she talks about are pretty shocking like getting phone calls of rape threats and being “raided” by male gamers (i.e. attacked en masse) on Twitter.
Check out the interview here.